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Fix em main gameMode
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TODO separate gamemodes into two scripts.
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PedroTresmondi authored Jan 31, 2024
1 parent 4cd7d47 commit 34882d6
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Binary file modified Build/fruitNinjaWebGL.data
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4 changes: 2 additions & 2 deletions Build/fruitNinjaWebGL.framework.js
Original file line number Diff line number Diff line change
Expand Up @@ -1293,7 +1293,7 @@ function _emscripten_asm_const_id(code, a0) {
return ASM_CONSTS[code](a0);
}
STATIC_BASE = GLOBAL_BASE;
STATICTOP = STATIC_BASE + 2607952;
STATICTOP = STATIC_BASE + 2609920;
__ATINIT__.push({
func: (function() {
__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp();
Expand Down Expand Up @@ -3367,7 +3367,7 @@ __ATINIT__.push({
___emscripten_environ_constructor();
})
});
var STATIC_BUMP = 2607952;
var STATIC_BUMP = 2609920;
Module["STATIC_BASE"] = STATIC_BASE;
Module["STATIC_BUMP"] = STATIC_BUMP;
var tempDoublePtr = STATICTOP;
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Binary file modified Build/fruitNinjaWebGL.wasm
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