This gamejam was set just by a bunch of friends, experimenting with Unity's sound engine and some 3D!
At the moment it's more of a sandbox, the idea is that one can create/modify given sounds (always playing from figures) by changing their position:
- Move over the X axis for chaning the sound period
- Move over the vertical axis for changing the pitch
- Grow/Shrink for volume
- Turn off/on
- w, a, s, d to move
- mouse to look
- space to jump
- left click hold things
- right click selected action
- 1, 2, 3, 4 choose action for right click
It is currently not possible to switch actions with a controller :( (still a bit rough on the edges).
- Joysticks to move/look
- A to jump
- Left trigger hold things
- Right trigger selected action
- Grow tool is not affecting musical objects
- Throwing stuff off the map should destroy it
- Throwing the last piece of music out the map should create a new piece at the center of the map
- Jumping out the map should restart the level
- Include already developed gimmics (conveyor/elevator/teleporter) already developed but missing from the current game scene
- Give a more streamlined experience by teaching the player each mechanic on its own
- Create a winning condition (portal accessible when puzzle is solved)
- Playing the desired song from a radio
- Detecting the right song has been achieved
- Give feedback when a piece is in the right place
- Giancarlo Dessena
- Philippe Proulx
- Oriol Ribas
- Sergio R. Lumley
- Marta Viader
- Unity 5.6.1f1 as game engine
- Audacity for sound editing
- Blender for modelling
- Always create a prefab for each gameobject in the scene
- Ensure that there is at most one person working on a prefab
- Ensure that there is at most one person working on each game scene -> if you need one of the scenes to adjust a prefab, create a copy of that scene -> save prefabs changes by clicking the apply button
Use Project Rider :)
Aron Granberg's A* library -> http://arongranberg.com/astar/download LeanTween tweening library -> https://github.com/dentedpixel/LeanTween or in the store