Skip to content

v4.2.0

Compare
Choose a tag to compare
@andrewmcwatters andrewmcwatters released this 15 Feb 15:42
· 187 commits to master since this release
  • Added world indices, allowing for multiple players to exist in discrete levels with their own coordinate spaces simultaneously
  • Added context:getWorldIndex()
  • Added camera.getWorldIndex()
  • Updated region and entity renderers
  • Added worldIndex network number to entities
  • Added entity:getWorldIndex() convenience method
  • Added player.getInOrNearRegion( region )
  • Added trigger entity base class
  • Added region.findNextWorldIndex()
  • region.getAtPosition( position ) is now region.getAtPosition( position, worldIndex )
  • region.load( name, x, y ) is now region.load( name, x, y, worldIndex )
  • region( name, x, y ) is now region( name, x, y, worldIndex )
  • Added region:getWorldIndex()
  • Added region:setWorldIndex( worldIndex )
  • Code cleanup
  • Fixed crash in audio options panel