Skip to content

v7.2.0

Compare
Choose a tag to compare
@andrewmcwatters andrewmcwatters released this 30 Aug 03:16
· 63 commits to master since this release
  • Replaced all instances of not with == nil where performing lookups for nil values
  • Cleaned up requires
  • Updated various accessors
  • Added table.tostring( t )
  • Added debugoverlay.line( worldIndex, x, y, points, color, duration )
  • Fixed crash in debugoverlay calls
  • Code cleanup
  • Added verb argument to accessor()
  • Fixed toggleconsole console command behavior
  • Added perf_draw_net_graph console command
  • Added panel:isSiblingMousedOver()
  • Added new restorePanel() pattern to real-time scripted panels
  • Fixed multiline gui.textbox()s not inserting newlines
  • Exposed textbox:updateCursor()
  • regions now predictively update on _CLIENT
  • Fixed engine.client.onDisconnect() cleanup process
  • Added onTick() callback
  • Added cl_updaterate console command
  • Added real-time scripting to dedicated servers
  • Fixed engine.server.quit() cleanup process
  • Updated internal error_printer()
  • Added sv_updaterate console command
  • Updated convar to sort console variables in config.cfg
  • Updated default character movement
  • Updated client-server prediction and entity interpolation
  • Added character:onFinishMove()
  • Added character:onMoveTo( position )
  • Updated usage of entity.requireEntity() for use in place of require() when including entity class dependencies
  • Added entity.unrequireEntity()
  • Added entity.getAll() for retrieving all available entity scripts
  • Fixed footstep sound stuttering
  • Fixed real-time scripting not registering all files due to bug in getModuleFilename()
  • Updated pathfinding and walkable region position calculations
  • Added region.roundToGrid( x, y )
  • Updated entity region registration
  • Updated gui.hudchat
  • Updated Vertex Adventure sample game code
  • Added r_draw_position console command
  • Updated gui.hudspeechballoons to expire chat messages
  • Added item:setCollisionBounds( min, max )
  • Added test script for gui.textbox()