Releases: Pocket-Plane-Group/Item_Upgrade
Releases · Pocket-Plane-Group/Item_Upgrade
Version 55
Version 54
- Updated French translation - thanks Selphira!
- Updated German translation - thanks Ychap!
- Hexxat, as a vampire, refuses to use certain items that are anti-undead. However, IU was not updating her proscriptions with the new items, e.g. she should not use the upgraded Daystar since she refuses to use the original Daystar
- Rolled back the v50 change in Pitchwife that reduced its acid damage from +5 to +3, as +5 is the originally intended damage
- Minor power and targeting issues fixed in Celestial Fury, Corthala Family Armor, Impaler, and Soul Reaver
- Text updates
- Updated compatibility with ZS Tweaks
Version 53
- Updated Simplified Chinese translation
- For a handful of items, IU reads in information from the original item being upgraded. As a failsafe, default values are now set in case these reads fail, as their failure would halt the entire installation
- Compatibility with ZS Tweaks
- Fixed a potential issue with the mod in stack re-install operations
Version 52
- Added a Chinese (Simplified) translation, courtesy of Lzw104522773
- Fixed an encoding bug in the Polish readme; thanks Roberciiik
- Added a new upgrade: Ring of Preservation +3
- This shiny new HTML readme
Version 51
- Fixed install issues if EE Fixpack was installed
- Fixed bug where the items that cure deafness could remove the wrong portrait icon
Version 50
- Updated French translation, thanks Selphira!
- Miscellaneous typo corrections
- Azuredge +4 had the wrong minimum STR/DEX requirements, usabilities; now uses the same throwing projectile as base weapon in case 1pp and/or EE has changed it. Azuredge +4 should also be usable by shamans.
- Upgraded Delryn Shield will keep the same paperdoll appearance as the original shield
- Club +5: Pitchwife was causing five points of acid damage instead of the intended three
- Skullcrusher +5 had the wrong weapon speed in its description (only occurred on EEs, in English)
- All of the upgraded boots now use the 'Increased Movement Speed' portrait icons on EEs instead of 'Haste'
- On the EEs, several items were unusable by barbarians but the descriptions weren't properly mentioning this
- Incarnadine Elven Chain and Aeger's Hide +5 shouldn't be usable by Avengers
- The sleep effects from Quietus +4 and Staff of Elemental Mastery will no longer be in wake-on-damage mode on EEs
- Creeping Chaos will keep the same paperdoll appearance as the original Chaos
- Improved Kitthix was lacking a generic attack script
- Improved Ankheg Plate Mail should be unusable by Shamans and Archers
- Ring of Elemental Mastery will charm any fire, earth, or air elementals; the EE description only listed earth
- The monetary value of the upgraded archmagi robes were less than the original robes
- Cleaned up some duplicate effects in the Shield of Harmony +3
- Staff of Elemental Mastery now uses the same sleep cloud projectile as the original Staff of Air on EEs/1pp
- Staff of the Woodlands +5 was setting AC to 0, not 3, and was not summoning Shambling Mounds on EE games
- Daystar +4 provides Protection From Evil while equipped, but this was missing from its description in EE games
- Water's Talon +4 was not protecting against Horrid Wilting via Wish
- Quiver of Plenty +3 should be usable by shamans
- The Quiver/Case/Bag of Plenty +3 will now use the same projectile as the underlying ammunition
- On the EEs, locked down the various NPC-specific item upgrades to the NPCs, including the exclusion of UAI if it was enforced on the original item
- Further prep for integration with the EE Fixpack
Version 49
- Updated Russian translation
- A few minor adjustments to the immunity spellstate code for EE games
Version 48
- Fixed a bug where the occasional dialogue line from the 'Revised' variants of the upgrades would replace lines in the 'Original' variant components.
- The upgraded Staff of the Woodlands was not applying the save bonuses from its Barkskin effect due to some errors in the effect probabilities.
- Other items which had an x% chance to apply an effect were systematically off by one percent.
- Future-proofed the mod for the EE Fixpack by adding the alternative items to the upgrade formulas.
- Future-proofed the mod for the EE Fixpack by incorporating the new spellstate immunities.
Version 47
- Fixed a bug where Cromwell, in the original component, would fail to make the Sorcerian Ring due to a bad trigger.
Version 46
- The compatibility fix with SCS introduced in v45 would fail if SCS was installed first due to a bad path. SCS should be installed after Item Upgrade regardless.