Hololens multiplayer game. Set totem, fight against waves of monsters, take pickups, don't forget to shoot your buddy in a face :3
Game demo created with Unity 5.6.2f1, and HoloToolkit for same version.
To play multiplayer, you'll need a SharingService. Creating rooms for players, sending data to players, synchronising spaces, fixing player anchor, etc. related to Microsoft + NASA service - SharingService.
All game logic and other multiplayer stuff located at player that first places world anchor (or totem). So technically this game is p2p, except syncing game spaces.
- Unity 5.6.2f1
- UWP 10.0.15063
- HoloToolkit (MixedRealityToolkit)
- MRDL Unity Tools
- Sharing Service
- Update Manager
- Install UWP
- Install Unity
- (Optional) Install Hololens Emulator
- Start Sharing Service locally or install it as a service (via cmd:
SharingService.exe -local
orSharingService.exe -install
) - Build Unity project with settings:
- SDK: Universal 10
- Target Device: Hololens
- UWP Build Type: D3D
- UWP SDK: 10.0.15063
- Debugging Unity C# Projects: Checked
- Deploy solution to your device
- Enjoy