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Basic game engine implementation of the frames library.

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RewisServer/lobby-arcade

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lobby-arcade

Note: This repository does not contain the proprietary Minecraft implementation.

Examples

Standalone

final ColorTransformer transformer = new MinecraftColorPalette();
final FrameGameCreator creator = () -> new ExampleGame(transformer);
new FrameGameApplication("Example", creator).show();

Licenses

  • This project is licensed under GNU GPL v2.
  • Sonic audio library by Bill Cox under Apache 2.0.
  • Original sound resources are licensed by Mojang.

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Basic game engine implementation of the frames library.

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