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heinezen
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@heinezen heinezen commented May 8, 2017

We've been given permission by Jan dc to integrate his 3D modelling tutorials into our repository. They need to be converted into Markdown first and we should include a reference to the kind author. Overall this will bring us a step further to create our own asset pack.

Next step would be rewriting the text so that it fits to our other docs.

@TheJJ TheJJ added area: assets Involved with assets (images, sounds, ...) documentation Involves the project documentation nice new thing ☺ A new feature that was not there before labels May 8, 2017
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TheJJ commented May 8, 2017

I think we should de-personalize it though, not just have a 1:1 copy 😄

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heinezen commented May 8, 2017

I think it's fine if we leave it personalized and include a disclaimer that this is originally from Jan and not from us. After all it is his work that we shouldn't change without permission. At least we should ask him beforehand about changes before we butcher his texts :D

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TheJJ commented May 8, 2017

Kay, I interprete his "Btw of course you can integrate my tutorials." as we can also change it, but we can of course ask him explicitly. If we bring merge the tutorials, I would very much reword them quite a bit and add e.g. advanced humor(tm). The "I" perspective of the guide won't match the other project docs otherwise.

@heinezen heinezen force-pushed the 3d-modelling-tutorials branch from 060bca3 to 069a608 Compare May 8, 2017 20:22
@heinezen heinezen force-pushed the 3d-modelling-tutorials branch from 069a608 to 111e49c Compare May 8, 2017 20:26
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heinezen commented May 8, 2017

Better be safe than sorry. Can you ask him for the .blend file too? I don't think he uploaded it anywhere.

@heinezen heinezen changed the title [WIP] doc: Integrate Tutorials doc: Integrate Tutorials May 9, 2017
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TheJJ commented May 10, 2017

Hmmmm, when I see all those binaries I'm thinking of a having a new repo for such things so that the good and sane main code repo doesn't get binary-blobbed. What do you think?

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Vtec234 commented May 10, 2017

@TheJJ: what about redoing openage-pr to contain modding tutorials and related docs (like this one)? That kind of thing is usually available on a project's website.

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Another option would be using git large file storage

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I agree with @Vtec234 that we could have a new repository that contains all the stuff that is not directly related to the codebase. Something like openage-pr or openage-modding. Or we create a /doc-folder in the openage-data repo and put tutorials there.

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TheJJ commented May 11, 2017

I'd go either for openage-pr or a new openage-modding. The data repo is for the resulting work only, and git lfs depends on github I think.
If I had to choose, I'd go for openage-modding, with markdown files containing all sorts of guides.

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Let's do it ;)

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TheJJ commented May 11, 2017

License? It should be some copyleft variant.

https://github.com/SFTtech/openage-modding

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CC-BY-SA would be a good idea since it's the most common one and well adapted. I don't know much about the GNU FDL other than that there were some controversies.

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TheJJ commented May 12, 2017

Repo is initialized!

@heinezen heinezen closed this May 13, 2017
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This PR has moved here.

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