A fairly simple (and slow) ray tracer, coded in C# and HLSL in the Unity engine.
You can watch some video about the project by clicking the images below.
Thanks to Ray Tracing in One Weekend and Casual Shadertoy Path Tracing and How to Build a BVH
-
Notifications
You must be signed in to change notification settings - Fork 30
License
SebLague/Ray-Tracing
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|