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submodule update init #10

submodule update init

submodule update init #10

Workflow file for this run

# This is a basic workflow to help you get started with Actions
name: CI
# Controls when the workflow will run
on:
# Triggers the workflow on push or pull request events but only for the main branch
push:
branches: [ master ]
pull_request:
branches: [ master ]
# Allows you to run this workflow manually from the Actions tab
workflow_dispatch:
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
jobs:
# This workflow contains a single job called "build"
build:
strategy:
matrix:
arch: [ "arm64", "arm", "x64" ] # x86
fail-fast: false
name: "Build for Android ${{matrix.arch}}"
# The type of runner that the job will run on
runs-on: ubuntu-latest
# Steps represent a sequence of tasks that will be executed as part of the job
steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- name: Get SwiftShader
uses: actions/checkout@v2
with:
path: 'swiftshader'
- name: Build SwiftShader
shell: bash
run: |
cd swiftshader
# export PATH=$ANDROID_NDK_ROOT/toolchains/llvm/prebuilt/linux-x86_64/bin/:$PATH
git submodule update --init
cd build
export CMAKE_C_COMPILER=$ANDROID_NDK_ROOT/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android25-clang
export CMAKE_CXX_COMPILER=$ANDROID_NDK_ROOT/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android25-clang++
export CMAKE_ASM_COMPILER=$ANDROID_NDK_ROOT/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-as
cmake ..
cmake --build . --parallel
mkdir /tmp/swiftshader
mv build/libvk_swiftshader.so /tmp/swiftshader -v
- name: Upload libraries
uses: actions/upload-artifact@v2
with:
name: swiftshader_${{matrix.arch}}
path: /tmp/swiftshader