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Bump pixels from 0.0.2 to 0.1.0 #43

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Bumps pixels from 0.0.2 to 0.1.0.

Release notes

Sourced from pixels's releases.

0.1.0

Features:

  • New low-level renderer API. (Thanks @JMS55)
  • Added a custom-shader example using the renderer API.
  • Added a builder method to set the wgpu::PresentMode explicitly.
  • Allows the GPU power preferences to be selected with environment variables if the application doesn't specify any preference.
  • Added a feature flag on all example to enable all log levels in release builds.
  • Now using pollster to handle wgpu async APIs on the main thread. (Thanks @JMS55)

Fixes:

  • Fixed Vsync on Vulkan.
  • The compatible_surface field in wgpu::RequestAdapterOptions with be assigned by the SurfaceTexture unless explicitly overridden.

0.0.4

  • Added builder method to enable or disable VSync
  • Added builder method to set the wgpu backend
  • Added a method to convert physical [inner] window coordinates to pixel coordinates

0.0.3

  • Updated wgpu to 0.5.0
  • Public API change: Pixels::render() is now fallible, returning a Result.
  • Changed PresentMode to Mailbox (was Vsync).
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Bumps [pixels](https://github.com/parasyte/pixels) from 0.0.2 to 0.1.0.
- [Release notes](https://github.com/parasyte/pixels/releases)
- [Commits](parasyte/pixels@0.0.2...0.1.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
@dependabot-preview dependabot-preview bot added the dependencies Pull requests that update a dependency file label Jul 20, 2020
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