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Minor fixes in descriptions
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Tearth committed Apr 2, 2022
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2 changes: 1 addition & 1 deletion README.md
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# Inanis
UCI chess engine written in Rust, proud successor of [Proxima b](https://github.com/Tearth/Proxima-b), [Proxima b 2.0](https://github.com/Tearth/Proxima-b-2.0) and [Cosette](https://github.com/Tearth/Cosette). The project is written after hours, ~~with the goal to reach 2600 Elo (or at least to be stronger than the last version of [Cosette](https://github.com/Tearth/Cosette) which was about 2500 Elo)~~ with the goal to reach 3000 Elo. Perfect as a sparring partner for other chess engines, as it was heavily tested using very-fast games (5+0.1).
UCI chess engine written in Rust, proud successor of [Proxima b](https://github.com/Tearth/Proxima-b), [Proxima b 2.0](https://github.com/Tearth/Proxima-b-2.0) and [Cosette](https://github.com/Tearth/Cosette). The project is written after hours, ~~with the goal to reach 2600 Elo (or at least to be stronger than the last version of [Cosette](https://github.com/Tearth/Cosette) which was about 2500 Elo)~~ with the goal to reach 3000 Elo. Perfect as a sparring partner for other chess engines, since it was heavily tested using very fast games (5+0.1). Supports pondering and multithreading.

**Current strength**: 2750 Elo (22.03.2022)

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4 changes: 2 additions & 2 deletions src/lib.rs
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clippy::if_same_then_else
)]

//! Main page of the Inanis documentation. Feel free to explore it by going into the specific module below,
//! The main page of the Inanis documentation. Feel free to explore it by going into the specific module below,
//! or by clicking "See all inanis's items" on the left to see every possible item.
//!
//! Homepage: https://github.com/Tearth/Inanis
//! Homepage: <https://github.com/Tearth/Inanis>
use engine::see;
use evaluation::pst;
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