bvv-playground-0.3.0
·
37 commits
to master
since this release
What's changed:
- added support of large (up to 65536) LUTs by uploading them to 2D texture;
- added "nearest neighbor" voxel interpolation option for a source;
- removed the message on the render type toggle;
- changed the package name from btbvv to bvvpg;