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fix: in-sceneobject NetworkObject update in editor tool #3084

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NoelStephensUnity
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@NoelStephensUnity NoelStephensUnity commented Oct 2, 2024

This resolves an issue with the in-scene network prefab instance update menu tool where it was not properly updating scenes when invoked on the root prefab instance.

MTTB-485

fix: #3067

Changelog

  • Fixed: Issue with the in-scene network prefab instance update menu tool where it was not properly updating scenes when invoked on the root prefab instance.

Testing and Documentation

  • No tests have been added.
  • No documentation changes or additions were necessary.

Update to NetworkObject to assist with the refresh in-scene prefab instances
Fixing issue where updating a prefab used as in-scene placed prefab instance(s) would not properly get updated if the root prefab asset was updated to have a NetworkObject component.
@NoelStephensUnity NoelStephensUnity marked this pull request as ready for review October 2, 2024 11:23
@NoelStephensUnity NoelStephensUnity requested a review from a team as a code owner October 2, 2024 11:23
fixing whitespace issues.
@NoelStephensUnity NoelStephensUnity merged commit 25ec4a5 into develop Oct 10, 2024
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@NoelStephensUnity NoelStephensUnity deleted the fix/in-sceneobject-networkobject-update-in-editor-tool branch October 10, 2024 23:39
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Not Working: "Refresh In-Scene Prefab Instances"
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