Skip to content
New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

Resolve QBO Node Parsing Issues #45

Open
wants to merge 22 commits into
base: vsk-qbo-4.4
Choose a base branch
from

Conversation

PierceLBrooks
Copy link

QBO parsing facilities are an extension of those for GLTF which require additional protected exposure of certain formerly private internal methods to achieve complete parseability.

PierceLBrooks and others added 22 commits February 6, 2025 08:16
get animations to import

fix animation name replacement logic for scene resource imports given "/" prefix scheme from "get_animation_list"

( cherry-pick from 0fba504 )

still debugging animations

Apply code formatting.

Remove unused.

Implement QBODocument.

Move into modules.
Add unit tests for QBODocument.

I tested with `./bin/godot.macos.editor.dev.double.arm64 --test --test-case="*[QBODocument]*"` and ` scons vulkan=no precision=double compiledb=yes tests=yes dev_build=yes`.
@fire fire force-pushed the vsk-qbo-4.4 branch 6 times, most recently from d6609bb to c7254ca Compare February 12, 2025 04:30
# for free to join this conversation on GitHub. Already have an account? # to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants