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Zoom in/out handler #199

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agrignard opened this issue Jul 22, 2021 · 4 comments · Fixed by #356
Closed

Zoom in/out handler #199

agrignard opened this issue Jul 22, 2021 · 4 comments · Fixed by #356
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@agrignard
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agrignard commented Jul 22, 2021

I am not sure if this is the right place to post this issue (please direct me to the right repo if needed)

Right now when a user zoom out to much the scene brutally disappears

For instance here:
http://rict.liris.cnrs.fr/UDVDemo/UDV/UDV-Core/examples/DemoFull/Demo.html

We should have a better way to handle the zNear and zFar depending on the Camera Position so that the scene is always displayed even if it is a tiny scene

Screenshot 2021-07-22 at 14 57 38

@valentinMachado
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resolve by this pr #228

@agrignard
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I am reopening this issue as it looks like I still have the same problem.

I am not sure if we understood ell each other, hat I was referring in this issue is the fact when you zoom out of the inital camera position you very quickly go in a totally blue screen mode where you don't see your scene anymore.

You mentionit was resolved here #228 but I am not sure I see a big difference (I am currently using UD_VIZ 2.36). Is it because the extent is too small?

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@agrignard agrignard reopened this Apr 13, 2022
@valentinMachado
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valentinMachado commented Apr 14, 2022

The fix I have done was for View3D which is still not use in the AllWidget example

related
#234

@agrignard
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agrignard commented May 24, 2022

Seems to be fixed in this commit
master...dynamic-near-far

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