-
Notifications
You must be signed in to change notification settings - Fork 18
New issue
Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? # to your account
Zoom in/out handler #199
Comments
resolve by this pr #228 |
I am reopening this issue as it looks like I still have the same problem. I am not sure if we understood ell each other, hat I was referring in this issue is the fact when you zoom out of the inital camera position you very quickly go in a totally blue screen mode where you don't see your scene anymore. You mentionit was resolved here #228 but I am not sure I see a big difference (I am currently using UD_VIZ 2.36). Is it because the extent is too small? |
Seems to be fixed in this commit |
I am not sure if this is the right place to post this issue (please direct me to the right repo if needed)
Right now when a user zoom out to much the scene brutally disappears
For instance here:
http://rict.liris.cnrs.fr/UDVDemo/UDV/UDV-Core/examples/DemoFull/Demo.html
We should have a better way to handle the zNear and zFar depending on the Camera Position so that the scene is always displayed even if it is a tiny scene
The text was updated successfully, but these errors were encountered: