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Bash script used to compile PHP on MacOS and Linux platforms. Make sure you have make autoconf automake libtool m4 wget getconf gzip bzip2 bison g++ git cmake pkg-config re2c
.
- Most dependencies can be installed using Homebrew
- You will additionally need
glibtool
(GNU libtool, xcode libtool won't work) - You also MUST specify target as
mac
ormac64
if building for Mac, on Mac.
- Only aarch64 targets are supported for Android cross-compile.
- The
aarch64-linux-musl
toolchain is required. You can compile and install it using https://github.com/pmmp/musl-cross-make (PMMP fork includes musl-libc patches for DNS resolver config path and increasing stack size limit for LevelDB) - It is strongly recommended that you enable abusive optimizations for Android targets (
-f
flag) for best performance.
Script flags | Description |
---|---|
-d | Will compile with debug and the xdebug PHP extension |
-f | Enabling abusive optimizations... |
-g | Will compile GD2 |
-j | Set make threads to # |
-n | Don't remove sources after completing compilation |
-s | Will compile everything statically |
-t | Set target |
-v | Enable Valgrind support in PHP |
-x | Specifies we are doing cross-compile |
Target | Arguments |
---|---|
linux64 | -t linux64 -j4 -f x86_64 |
mac64 | -t mac64 -j4 -f |
android-aarch64 | -t android-aarch64 -x -j4 -f |
- If used, the
-t
option (target) MUST be specified BEFORE the-f
option (optimizations) - Avoid using the script in directory trees containing spaces. Some libraries don't like trying to be built in directory trees containing spaces, e.g.
/home/user/my folder/pocketmine-mp/
might experience problems.
Batch script utilizing Visual Studio on Windows to compile PHP binaries from sources.
Ensure you have Visual Studio 2019, git
, 7z
and wget
installed in your PATH.
This script doesn't accept parameters, but the following environment variables are influential:
Variable | Description |
---|---|
PHP_DEBUG_BUILD |
Disables optimisations and builds PHP with detailed debugging information (useful for debugging segfaults) |
SOURCES_PATH |
Where to put the downloaded sources for compilation |
VS_EDITION |
Edition of Visual Studio installed, set to Community by default |