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Some sprites moving right while they should be moving left, at the beginning of a level sub-area. #13

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princenb opened this issue Jun 20, 2021 · 6 comments
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bug Something isn't working original game issue The behavior exists on the original game and won't be fixed unless if it causes a breaking bug.

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@princenb
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At the opening of Wendy's Castle #6, the Skeleton walks right instead of left, and drops into the spring hollow beneath the giant spike.

The section with Saw Blades immediately following the Skeleton has multiple L-R traveling blades spawn, which throws off the original timing.

@princenb princenb changed the title Saw Blades in Wendy's Castle Skeleton and Saw Blade issue at the beginning of Wendy's Castle Jun 20, 2021
@princenb
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Super Mario World (USA) SA-1 Widescreen v1 2-001

@princenb
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Super Mario World (USA) SA-1 Widescreen v1 2-005
Super Mario World (USA) SA-1 Widescreen v1 2-002
Super Mario World (USA) SA-1 Widescreen v1 2-006

@TheLX5
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TheLX5 commented Jun 20, 2021

Dry Bones issue can be solved with Sprite Initial Facing Fix. Might also fix other similar situations if there are any.

@VitorVilela7 VitorVilela7 added bug Something isn't working original game issue The behavior exists on the original game and won't be fixed unless if it causes a breaking bug. labels Jun 21, 2021
@sken130
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sken130 commented Jun 26, 2021

This looks like a general issue in many levels, and so I suggest changing the title of this issue to

"Some sprites moving right while they should be moving left, at the beginning of a level sub-area".

I am also moving my screenshots from #26 to here.

Vanilla Ghost House Map overworld
Instance 1 in Vanilla Ghost House
Instance 2 in Vanilla Ghost House
Vanilla Dome 3 overworld
Instance 1 in Vanilla Dome 3

@princenb princenb changed the title Skeleton and Saw Blade issue at the beginning of Wendy's Castle Some sprites moving right while they should be moving left, at the beginning of a level sub-area. Jun 26, 2021
@princenb
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Great point.

@sken130
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sken130 commented Jun 28, 2021

More instances found as I completed a 96-exit run.
Chocolate Island 2 overworld
Chocolate Island 2 Instance 1
Chocolate Island 2 Instance 2
Chocolate Island 5 overworld
Chocolate Island 5 Instance 1
Valley of Bowser 1 overworld
Valley of Bowser 1 instance 1

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Labels
bug Something isn't working original game issue The behavior exists on the original game and won't be fixed unless if it causes a breaking bug.
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