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  • Linköping, Sweden

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  1. LuaCGame LuaCGame Public

    Game implemented using C++ and scripting with Lua. Using Lua's C source code for bridging, Raylib for rendering and EnTT for ECS

    C++ 1

  2. SiTronXD/LitetSpelBTH SiTronXD/LitetSpelBTH Public

    Grapple Mayhem - Litet spelprojekt för spelprogrammering - DV1572

    C++ 1

  3. SiTronXD/StortSpelBTH_Engine SiTronXD/StortSpelBTH_Engine Public

    Engine for Presumed Dead - Stort Spelprojekt för SP/TA

    C++ 4 1

  4. SiTronXD/StortSpelBTH SiTronXD/StortSpelBTH Public

    Presumed Dead - Stort spelprojekt för SP/TA

    C++ 3 1