2.0.1
Release of version 2.0.1, primarily focusing on fixing issues.
Changes
- BASIC models now support exporting triangle strips
- Point filtering renamed to nearest
- Added option for exporting levels as debug json files
- Changed doc links to this repository, now that documentation resides here
- Correct armature visuals setting up proper bone collections for blender 4.0.0
Fixed issues
- Migration operators not getting polled correctly
- Viewport clipping in Landtable import not working
- Texture list not finding textures throws error
- Landentry Blockbit not working
- Invalid importing of scaled weighted models
- Exporting of posed models didn't keep mesh posed
- Incorrect Material default values
- Anisotropic filtering should be false
- specular exponent should be 11
- Double sided should be false
- Flat shading not being imported or exported for BASIC models
- CHUNK Weights should read as 16 bits instead of 8 bits
- BASIC ngons not working
- CHUNK Weights not rounding up to 255
- Incorrect installations not warning users
- Fixed various struct default setups