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Always draw wireframe of cuboid if 'bxt_show_player_bbox' enabled
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SmileyAG authored and YaLTeR committed Mar 13, 2023
1 parent f303d68 commit 03ff352
Showing 1 changed file with 3 additions and 6 deletions.
9 changes: 3 additions & 6 deletions BunnymodXT/triangle_drawing.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -305,18 +305,15 @@ namespace TriangleDrawing
const auto& hw = HwDLL::GetInstance();
if (hw.sv_player)
{
pTriAPI->RenderMode(kRenderTransColor);
pTriAPI->Color4f(0.0f, 1.0f, 0.0f, 1.0f);
TriangleUtils::DrawAACuboidWireframe(pTriAPI, (*hw.sv_player)->v.absmin, (*hw.sv_player)->v.absmax);
if (CVars::bxt_show_player_bbox.GetInt() == 2)
{
pTriAPI->RenderMode(kRenderTransAdd);
pTriAPI->Color4f(0.0f, 1.0f, 0.0f, 0.1f);
TriangleUtils::DrawAACuboid(pTriAPI, (*hw.sv_player)->v.absmin, (*hw.sv_player)->v.absmax);
}
else
{
pTriAPI->RenderMode(kRenderTransColor);
pTriAPI->Color4f(0.0f, 1.0f, 0.0f, 1.0f);
TriangleUtils::DrawAACuboidWireframe(pTriAPI, (*hw.sv_player)->v.absmin, (*hw.sv_player)->v.absmax);
}
}
}

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