Releases: YoYoGames/3D-2D
Releases · YoYoGames/3D-2D
0.1.4
Changelog:
- Fixed typo in the File menu.
- Export directory is now created if it does not exist.
- Enabled loading of JPG (JPEG) textures.
- Increased maximum number of bones of animated models from 64 to 128.
- Added reset of lighting and custom camera when creating a new project.
- Added tooltips for buttons in the floating toolbar.
- Key
F
now centers the camera. - Fixed a bug where loading a model with bones but without animations would cause an error.
- Numeric inputs now show up to 4 decimal places instead of 2.
- Changed behavior of gizmo for scaling and rotating objects to work even when the camera moves.
- Fixed gizmo for moving objects in local space.
0.1.3
Changelog:
- You can now switch between grid and list view of animations.
- Replaced sprite icons with icon font.
- Added highlight for buttons and checkboxes (mouse over, click).
- Fixed layout/sizing issues of the directional lights accordion widget.
- Implemented behavior for all floating toolbar buttons - you can now control grid size and snapping, angle snapping, global/local edit space and edit type (move, rotate, scale) from the floating toolbar.
- Removed
Spacebar
as a keyboard shortuct for switching between global and local editing space! This will be used for playing/pausing animations instead in future versions. - Importing models does not crash the app when using YYC.
- Fixed crash that occurred when flipping texture coordinates.
- Fixed a bug where right-clicking into the viewport would crash the app in YYC.
- Model and texture paths in save files were changed to relative to the save file location. This should make it easier to share projects with others.
- Double clicking into inputs now selects all text.
- Fixed a bug where using navigation keys in the viewport and then selecting an input would type the keys into the input.
- Window caption now contains the app version.