winput is a small extension that gives you the ability to capture and send any keyboard and mouse input.
It does this by providing a simple interface to user32.dll
winput must not be used to record the user's input without their consent!
winput is supposed to replace the outdated extension PyHook.
To install winput you can use the PyPI:
pip install winput
To use winput in a script, you have to import the package winput
using
import winput
or a wildcard import:
from winput import *
There are two ways you can get input from the mouse.
1. You can get the current position of the mouse cursor using
get_mouse_pos() -> (x, y)
2. You can hook onto the Windows message system to receive an Event every time
the state of the mouse changes:
hook_mouse( callback_function )
The function will be supplied with a MouseEvent as it's only argument.
class MouseEvent:
position # [length-2-tuple] the screen coordinates at which the event occured
action # [int] which type of event occured - can be any of the mouse-wParams (see below)
time # [int] time in ms since system startup
additional_data # [int] information for specific mouse events (which X-Button, amount of mouse-wheel-movement)
type # [string] = "MouseEvent"
You have to run a message loop to use a hook! (see [Running a message loop] below)
Remember to unhook when you're done capturing by using:
unhook_mouse()
The following mouse-wParams exist:
WM_MOUSEMOVE = 0x0200 # the mouse has been moved
WM_LBUTTONDOWN = 0x0201 # left mouse button pressed
WM_LBTTONUP = 0x0202 # left mouse button released
WM_RBUTTONDOWN = 0x0204 # right mouse button pressed
WM_RBUTTONUP = 0x0205 # right mouse button released
WM_MBUTTONDOWN = 0x0207 # middle mouse button pressed
WM_MBUTTONUP = 0x0208 # middle mouse button released
WM_MOUSEWHEEL = 0x020A # mouse wheel moved
WM_MOUSEHWHEEL = 0x020E # mouse wheel moved (horizontal)
WM_XBUTTONDOWN = 0x020B # extra button pressed
WM_XBUTTONUP = 0x020C # extra button released
If you want to monitor keyboard input you also have to hook onto the Windows message system.
hook_keyboard( callback_function )
The function will be supplied with a KeyboardEvent as it's only argument.
class KeyboardEvent:
action # [int] which type of event occured - can be any of the keyboard-wParams
vkCode # [int] virtual key code -- which key has been pressed
time # [int] time in ms since system startup
type # [string] = "KeyboardEvent"
You have to run a message loop to use a hook! (see Running a message loop below)
Again, remember to unhook when you're done capturing by using:
unhook_keyboard()
The following keyboard-wParams exist:
WM_KEYDOWN = 0x0100 # key pressed
WM_KEYUP = 0x0101 # key released
WM_SYSKEYDOWN = 0x0104 # system-key pressed
WM_SYSKEYUP = 0x0105 # system-key released
The callback (hook) functions mentioned above are expected to return a flag. The following flags exist:
Flag | Value | Meaning |
---|---|---|
WP_CONTINUE |
0x00 |
Continue normally |
WP_UNHOOK |
0x01 |
Remove this hook |
WP_STOP |
0x02 |
Stops the message loop |
WP_DONT_PASS_INPUT_ON |
0x04 |
Does not call any other hooks (i.e. input isn't passed on to other programs) |
If the callback function returns None
, WP_CONTINUE
is assumed.
WARNING: Using WP_DONT_PASS_INPUT_ON
will also prevent the inputs to be passed on to Windows. If you do this for a mouse hook, the mouse will not move and you might loose control over your computer. Same goes for keyboard hooks. The keyboard events will not be passed on to the rest of your system. You may loose control over your computer.
If you're using a hook, you have to keep updating the Windows messages.
You can either do this by using
wait_messages()
to enter an infinite message loop, which you can stop by calling
stop()
Or you can have your own loop that repeatedly (at least 100x per second) calls
get_message()
Virtual key codes or vk_codes are numerical representations of given keys.
To get a list of all virtual key codes, take a look over here.
All VK codes are members of the main winput
module and the submodule winput.vk_codes
.
If you want to import all the VK codes without performing a package-wide wildcard import, you can use
from winput.vk_codes import *
You can also convert the virtual key codes to a literal representation using a predefined dict.
vk_code_dict.get(vk_code, "VK_UNKNOWN") -> string
To set the position of the mouse cursor, you can use
set_mouse_pos(x, y)
To make sure this also works with high DPI values, please use the DPI awareness functions below.
To move the mouse cursor by a given amount, you can use
move_mouse(dx, dy)
A mouse button can be pressed using
press_mouse_button(mouse_button)
and released using
release_mouse_button(mouse_button)
or pressed and released using
click_mouse_button(mouse_button)
The following mouse buttons exist:
LEFT_MOUSE_BUTTON = LMB = 1
RIGHT_MOUSE_BUTTON = RMB = 2
MIDDLE_MOUSE_BUTTON = MMB = 4
EXTRA_MOUSE_BUTTON1 = XMB1 = 8
EXTRA_MOUSE_BUTTON2 = XMB2 = 16
The mousewheel can be moved using
move_mousewheel(amount[, horizontal = False])
To press a key, you can use
press_key(vk_code)
to release it, you can use
release_key(vk_code)
and to press and release it, you can use
click_key(vk_code)
To make the process running winput DPI aware, use the following function:
set_DPI_aware(per_monitor=True)
To get the DPI scaling factor for a given window handle (HWND), use
get_window_scaling_factor(hwnd)
import winput
def mouse_callback( event ):
if event.action == winput.WM_LBUTTONDOWN:
print("Left mouse button press at {}".format( event.position ))
def keyboard_callback( event ):
if event.vkCode == winput.VK_ESCAPE: # quit on pressing escape
return winput.WP_STOP
# alternatively you could also call:
# winput.stop()
print("Press escape to quit")
# hook input
winput.hook_mouse( mouse_callback )
winput.hook_keyboard( keyboard_callback )
# enter message loop
winput.wait_messages()
# remove input hook
winput.unhook_mouse()
winput.unhook_keyboard()
import winput
def keyboard_callback(event : winput.KeyboardEvent) -> int:
if event.key == winput.VK_ESCAPE:
print("quitting")
return winput.WP_UNHOOK | winput.WP_STOP
print(winput.vk_code_dict.get(event.key, "VK_UNKNOWN"))
return winput.WP_DONT_PASS_INPUT_ON
winput.hook_keyboard(keyboard_callback)
winput.wait_messages()
import winput
from winput.vk_codes import *
import time
def slow_click(vk_code): # delay each keypress by 1/10 of a second
time.sleep(0.1)
winput.click_key(vk_code)
# open the RUN menu (WIN + R)
winput.press_key(VK_LWIN)
winput.click_key(VK_R)
winput.release_key(VK_LWIN)
time.sleep(0.5)
# enter "notepad.exe"
slow_click(VK_N)
slow_click(VK_O)
slow_click(VK_T)
slow_click(VK_E)
slow_click(VK_P)
slow_click(VK_A)
slow_click(VK_D)
slow_click(VK_OEM_PERIOD)
slow_click(VK_E)
slow_click(VK_X)
slow_click(VK_E)
slow_click(VK_RETURN)
time.sleep(1)
# enter "hello world"
slow_click(VK_H)
slow_click(VK_E)
slow_click(VK_L)
slow_click(VK_L)
slow_click(VK_O)
slow_click(VK_SPACE)
slow_click(VK_W)
slow_click(VK_O)
slow_click(VK_R)
slow_click(VK_L)
slow_click(VK_D)