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moved d3d9 device reset to a hopefully better spot #47

moved d3d9 device reset to a hopefully better spot

moved d3d9 device reset to a hopefully better spot #47

Workflow file for this run

name: Playstation 2 (by ps2dev)
on:
pull_request:
push:
release:
types: published
jobs:
build-playstation-2:
runs-on: ubuntu-latest
container: ps2dev/ps2dev
steps:
- uses: actions/checkout@v2
- name: "Install dependencies"
run: |
apk add build-base cmake
- name: "Build files"
run: |
cmake -S. -Bbuild -DLIBRW_INSTALL=ON -DLIBRW_PLATFORM=PS2 -DCMAKE_TOOLCHAIN_FILE=cmake/ps2/cmaketoolchain/toolchain_ps2_ee.cmake
cmake --build build --parallel
- name: "Create binary package (cpack)"
working-directory: ./build
run: |
cpack
- name: "Archive binary package (github artifacts)"
uses: actions/upload-artifact@v2
with:
name: "ps2"
path: build/*.tar.xz
if-no-files-found: error