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A simple rigged and animated character suitable for use with 3D Game engines

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ename# 3DCharacter

A simple rigged and animated character from Mixamo that has been edited to be suitable for use with 3D Game engines such as Godot.

Blender Screenshot

Details

The Player.blend file has the rigged armature and mesh with several Mixamo animations attached. These animations have been manually tweaked to have appropriate scaling, and for minor timing and distance adjustments. Currently, the model includes the following animations;

  • Idle loop
  • Walk loop
  • Run loop
  • Crouch idle loop
  • Sneak loop
  • Fall loop
  • Jump
  • Roll
  • Back step

The source animations are included in the Mixamo sub-folder, and the Mixamo/Standard Walk.fbx file also includes the character mesh.

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A simple rigged and animated character suitable for use with 3D Game engines

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