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fix: remove unnecessary call to setWorldMatrixDirty in VRMSpringBoneP… #1522

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merged 1 commit into from
Jan 5, 2025

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…hysicsStrategy

  • Eliminated the redundant call to center?.setWorldMatrixDirty() in the VRMSpringBonePhysicsStrategy class, streamlining the bone physics calculations and improving code clarity.

…hysicsStrategy

- Eliminated the redundant call to center?.setWorldMatrixDirty() in the VRMSpringBonePhysicsStrategy class, streamlining the bone physics calculations and improving code clarity.
@emadurandal emadurandal merged commit 805c4b4 into main Jan 5, 2025
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@emadurandal emadurandal deleted the fix/vrm-spring-bone-center branch January 5, 2025 13:46
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