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Updated RizomUV 2024 Bridge for Maya, with proper namespace handling, fixed material assignments and a modern UI

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ssbridge.png

RIZOM UV 2024 - Autodesk MAYA Bridge

Version 2.0.0 | Author: A. Devran | GitHub: https://github.com/adevra/RizomUV-2024-Maya-Bridge

Bridge plugin for Autodesk Maya (2022–2025) and RizomUV 2024, for a convenient, native like UV unwrapping and packing workflow. Works on Windows, macOS, and Linux.


Features

  • Easy drag-and-drop installer with shelf button.
  • Send meshes to RizomUV and retrieve UVs.
  • UV set support.
  • Auto-pack UVs with adjustable quality.
  • Harden UV edges post-import.
  • Modern, dockable UI.

Installation

  1. Download and extract the ZIP from Releases page.
  2. Open Maya (2022–2025).
  3. Drag drag_and_drop_install.py into the viewport.
  4. Select your RizomUV executable when prompted.
  5. A shelf button is added. Click to start!

(if you have previous version installed, please remove it from your /maya/scripts folder and remove shelf button)


Usage

  • Send to RizomUV: Select mesh, click "Send to RizomUV."
  • Auto Pack: Select mesh, click "Auto Pack" to unwrap and pack UVs.
  • Get UVs: Select mesh, click "Get UVs" after editing in RizomUV.
  • *Any modifications to UVs in different UVSets will also be transferred.
  • Harden UV Edges: Select mesh, click "Harden UV Edges" to refine. Extremely useful if you are unwrapping for game assets.

Requirements

  • Maya: 2022–2025
  • RizomUV: 2024.0+
  • OS: Windows, macOS, or Linux

Support

Issues?
Open a ticket here.

🤖 or visit the official RizomUV Discord Channel > Bridges > maya-adev channel.

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Updated RizomUV 2024 Bridge for Maya, with proper namespace handling, fixed material assignments and a modern UI

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