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Documentation: Code Style Guide 2. Priority: High High Priority PR - This needs te be prioritized over Normal, and Low priority based labels.
#118 opened Jun 26, 2023 by adrian-miasik 2.7.0
Warning: "Material Circle doesn't have _Stencil property UnityEngine.Canvas:SendWillRenderCanvases ()" 0. Priority: Low Low Priority PR - This is the lowest and least important priority label. Blocked This PR is currently blocked by another task/event.
#115 opened May 23, 2023 by adrian-miasik
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