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Documentation: Code Style Guide
2. Priority: High
High Priority PR - This needs te be prioritized over Normal, and Low priority based labels.
Warning: "Material Circle doesn't have _Stencil property UnityEngine.Canvas:SendWillRenderCanvases ()"
0. Priority: Low
Low Priority PR - This is the lowest and least important priority label.
Blocked
This PR is currently blocked by another task/event.
#115
opened May 23, 2023 by
adrian-miasik
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