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Schmemory Game

I took the liberty of expanding upon the starter kit you provided and upgrading to Webpack 4 and modernizing the tools a bit, in addition to some babel configurations so I could use the latest and greatest ES7+. I decided to put a fun twist and honor my good dog Penelope, so I included static images of her in different cities that you have to match when you flip a card. I added a simple 60 second timer and a flip match count, a victory window overlay, and a game over window overlay (when time runs out!), and simple css animations. Animations and timing could be improved in a future iteration. The main game class should be reusable and could be called with more cards as long as there's an even amount.

Instructions

npm install

To run in development

npm run start

To build production ready page

npm run build

Then deploy to any static hosting, I currently have it deployed using surge: tender-ducks

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A Card Memory Game

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