- Austria
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03:09
- 1h ahead - @0x616c
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vega Public
This repository is about graphics programming, geometry and algorithms – with an eye toward things that are novel, cool and useful. Updates will be done as frequently as ideas occur and time permits.
C++ MIT License UpdatedFeb 5, 2025 -
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core Public
With an emphasis on flexibility and efficiency, these containers deliver reliable solutions for a wide range of data storage and manipulation needs.
C MIT License UpdatedJan 8, 2025 -
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FastGL Public
Single-header graphics library for fast debugging and testing of algorithms.
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Nippon Public
Nippon is a collection of tools designed to interact with the okami PC port. This project is in it's very early days and by all means not production ready.
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Susano Public
Susano is a in-game visual helper library designed to visualize collision meshes and boundaries for the okami PC port. This project is in it's very early days and by all means not production ready.
C++ MIT License UpdatedJun 19, 2024 -
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Hyperion Public
In-house game engine with various GPU acceleration structs.
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meteor Public
Meteor is a bleeding edge multi purpose cross platform x64 library written in plain ANSI C. Utilizing LLVM it is serving as the foundation for future projects.
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KSU Public
The Kernel Script Utility is an x64 Kernel-Mode rootkit written in C. It was designed to intercept process memory flow featuring a full TCP/IP network API.
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RatchetAndClank Public
An UE5 game project written in pure C++ featuring full third person upper body weapon IK with projectile destruction system, niagara particle systems, etc...
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Lenia Public
Lenia is a system of continuous cellular automata, a form of artificial life. It was derived from Conway's Game of Life by making everything smooth, continuous and generalized.
C++ MIT License UpdatedSep 25, 2022 -