Create deployment.yml #54
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | ||
- task: AzureAppServiceSettings@1 | ||
inputs: | ||
azureSubscription: 'Azure subscription 1(2bb61b45-c7d6-4ff2-8e36-edb5557efeb4)' | ||
appName: 'AENZ' | ||
resourceGroupName: 'kghrestaurant_group' | ||
slotName: 'buyenzi' | ||
using System.Collections.Generic; | ||
namespace RestaurantManagement | ||
{ | ||
// <summary> | ||
// Represents a restaurant point of sale system with stock management and inventory # Use the latest version of Ubuntu as the base image | ||
FROM ubuntu:lat625440est | ||
# Set environment variables for configuration | ||
ENV APP_PORT=8080 | ||
ENV APP_VERSION=1.0.0 | ||
# Set default values for environment variables | ||
ENV APP_NAME=myapp | ||
ENV APP_DEBUG=false | ||
# Add labels for better maintainability | ||
LABEL maintainer="Ally Elvis Nzeyimana <allyelvis6569@gmail.com>" | ||
LABEL description="Dockerfile for myapp" | ||
# Update the package lists and install any necessary packages | ||
RUN apt-get update && apt-get install -y \ | ||
package1 \ | ||
package2 \ | ||
package3 | ||
# Copy the application files to the container | ||
COPY . /app | ||
# Set the working directory | ||
WORKDIR /app | ||
# Expose the port on which the application will run | ||
EXPOSE $APP_PORT | ||
# Set the entrypoint command to run the application | ||
CMD ["./myapp"] | ||
# Other methods or commands to run the application, if needed | ||
# ... | ||
# The rest of the code...tion. | ||
// The class provides functionality for managing orders, updating stock quantities, and integrating | ||
// with an API for inventory management. | ||
// </summary> | ||
public class RestaurantPOS | ||
{ | ||
private Dictionary<string, int> stock; | ||
// <summary> | ||
// Constructs a new instance of the RestaurantPOS class. | ||
// Initializes the stock dictionary with initial quantities of ingredients. | ||
// </summary> | ||
public RestaurantPOS() | ||
{ | ||
stock = new Dictionary<string, int> | ||
{ | ||
{ "Tomato", 10 }, | ||
{ "Lettuce", 15 }, | ||
{ "Chicken", 20 }, | ||
// Add more ingredients and quantities as needed. | ||
}; | ||
} | ||
// <summary> | ||
// Places an order for a specific dish. | ||
// Checks if the required ingredients are available in stock and updates the stock quantities accordingly. | ||
// </summary> | ||
// <param name="dish">The name of the dish to be ordered.</param> | ||
// <returns>A boolean indicating whether the order was successful or not.</returns> | ||
public bool PlaceOrder(string dish) | ||
{ | ||
Dictionary<string, int> requiredIngredients = GetRequiredIngredients(dish); | ||
if (CheckStockAvailability(requiredIngredients)) | ||
{ | ||
UpdateStockQuantities(requiredIngredients); | ||
return true; | ||
} | ||
return false; | ||
} | ||
// <summary> | ||
// Checks if the required ingredients for a dish are available in stock. | ||
// </summary> | ||
// <param name="requiredIngredients">A dictionary containing the required ingredients and their quantities.</param> | ||
// <returns>A boolean indicating whether all the required ingredients are available in stock or not.</returns> | ||
private bool CheckStockAvailability(Dictionary<string, int> requiredIngredients) | ||
{ | ||
foreach (var ingredient in requiredIngredients) | ||
{ | ||
if (!stock.ContainsKey(ingredient.Key) || stock[ingredient.Key] < ingredient.Value) | ||
{ | ||
return false; | ||
} | ||
} | ||
return true; | ||
} | ||
// <summary> | ||
// Updates the stock quantities after placing an order. | ||
// </summary> | ||
// <param name="requiredIngredients">A dictionary containing the required ingredients and their quantities.</param> | ||
private void UpdateStockQuantities(Dictionary<string, int> requiredIngredients) | ||
{ | ||
foreach (var ingredient in requiredIngredients) | ||
{ | ||
stock[ingredient.Key] -= ingredient.Value; | ||
} | ||
} | ||
// <summary> | ||
// Retrieves the required ingredients and their quantities for a specific dish. | ||
// </summary> | ||
// <param name="dish">The name of the dish.</param> | ||
// <returns>A dictionary containing the required ingredients and their quantities.</returns> | ||
private Dictionary<string, int> GetRequiredIngredients(string dish) | ||
{ | ||
// Retrieve the required ingredients for the dish from the API or a local database. | ||
// Example implementation: | ||
Dictionary<string, int> requiredIngredients = new Dictionary<string, int>(); | ||
switch (dish) | ||
{ | ||
case "Tomato Soup": | ||
requiredIngredients.Add("Tomato", 2); | ||
requiredIngredients.Add("Salt", 1); | ||
requiredIngredients.Add("Pepper", 1); | ||
break; | ||
case "Caesar Salad": | ||
requiredIngredients.Add("Lettuce", 1); | ||
requiredIngredients.Add("Chicken", 1); | ||
requiredIngredients.Add("Croutons", 1); | ||
requiredIngredients.Add("Caesar Dressing", 1); | ||
break; | ||
// Add more dishes and their required ingredients as needed. | ||
} | ||
return requiredIngredients; | ||
} | ||
} | ||
// Example usage of the RestaurantPOS class. | ||
public class Program | ||
{ | ||
public static void Main() | ||
{ | ||
var pos = new RestaurantPOS(); | ||
// Example 1: Placing an order for Tomato Soup. | ||
string dish1 = "Tomato Soup"; | ||
bool order1 = pos.PlaceOrder(dish1); | ||
Console.WriteLine($"Order for {dish1}: {(order1 ? "Success" : "Failed")}"); | ||
// Example 2: Placing an order for Caesar Salad. | ||
string dish2 = "Caesar Salad"; | ||
bool order2 = pos.PlaceOrder(dish2); | ||
Console.WriteLine($"Order for {dish2}: {(order2 ? "Success" : "Failed")}"); | ||
// Example 3: Placing an order for a dish with insufficient stock. | ||
string dish3 = "Chicken Sandwich"; | ||
bool order3 = pos.PlaceOrder(dish3); | ||
Console.WriteLine($"Order for {dish3}: {(order3 ? "Success" : "Failed")}"); | ||
} | ||
} | ||
}using System; | ||
using System.Collections.Generic; | ||
namespace RestaurantManagement | ||
{ | ||
// <summary> | ||
// Represents a restaurant point of sale system with stock management and inventory # Use the latest version of Ubuntu as the base image | ||
FROM ubuntu:lat625440est | ||
# Set environment variables for configuration | ||
ENV APP_PORT=8080 | ||
ENV APP_VERSION=1.0.0 | ||
# Set default values for environment variables | ||
ENV APP_NAME=myapp | ||
ENV APP_DEBUG=false | ||
# Add labels for better maintainability | ||
LABEL maintainer="Your Name <your.email@example.com>" | ||
LABEL description="Dockerfile for myapp" | ||
# Update the package lists and install any necessary packages | ||
RUN apt-get update && apt-get install -y \ | ||
package1 \ | ||
package2 \ | ||
package3 | ||
# Copy the application files to the container | ||
COPY . /app | ||
# Set the working directory | ||
WORKDIR /app | ||
# Expose the port on which the application will run | ||
EXPOSE $APP_PORT | ||
# Set the entrypoint command to run the application | ||
CMD ["./myapp"] | ||
# Other methods or commands to run the application, if needed | ||
# ... | ||
# The rest of the code...tion. | ||
// The class provides functionality for managing orders, updating stock quantities, and integrating | ||
// with an API for inventory management. | ||
// </summary> | ||
public class RestaurantPOS | ||
{ | ||
private Dictionary<string, int> stock; | ||
// <summary> | ||
// Constructs a new instance of the RestaurantPOS class. | ||
// Initializes the stock dictionary with initial quantities of ingredients. | ||
// </summary> | ||
public RestaurantPOS() | ||
{ | ||
stock = new Dictionary<string, int> | ||
{ | ||
{ "Tomato", 10 }, | ||
{ "Lettuce", 15 }, | ||
{ "Chicken", 20 }, | ||
// Add more ingredients and quantities as needed. | ||
}; | ||
} | ||
// <summary> | ||
// Places an order for a specific dish. | ||
// Checks if the required ingredients are available in stock and updates the stock quantities accordingly. | ||
// </summary> | ||
// <param name="dish">The name of the dish to be ordered.</param> | ||
// <returns>A boolean indicating whether the order was successful or not.</returns> | ||
public bool PlaceOrder(string dish) | ||
{ | ||
Dictionary<string, int> requiredIngredients = GetRequiredIngredients(dish); | ||
if (CheckStockAvailability(requiredIngredients)) | ||
{ | ||
UpdateStockQuantities(requiredIngredients); | ||
return true; | ||
} | ||
return false; | ||
} | ||
// <summary> | ||
// Checks if the required ingredients for a dish are available in stock. | ||
// </summary> | ||
// <param name="requiredIngredients">A dictionary containing the required ingredients and their quantities.</param> | ||
// <returns>A boolean indicating whether all the required ingredients are available in stock or not.</returns> | ||
private bool CheckStockAvailability(Dictionary<string, int> requiredIngredients) | ||
{ | ||
foreach (var ingredient in requiredIngredients) | ||
{ | ||
if (!stock.ContainsKey(ingredient.Key) || stock[ingredient.Key] < ingredient.Value) | ||
{ | ||
return false; | ||
} | ||
} | ||
return true; | ||
} | ||
// <summary> | ||
// Updates the stock quantities after placing an order. | ||
// </summary> | ||
// <param name="requiredIngredients">A dictionary containing the required ingredients and their quantities.</param> | ||
private void UpdateStockQuantities(Dictionary<string, int> requiredIngredients) | ||
{ | ||
foreach (var ingredient in requiredIngredients) | ||
{ | ||
stock[ingredient.Key] -= ingredient.Value; | ||
} | ||
} | ||
// <summary> | ||
// Retrieves the required ingredients and their quantities for a specific dish. | ||
// </summary> | ||
// <param name="dish">The name of the dish.</param> | ||
// <returns>A dictionary containing the required ingredients and their quantities.</returns> | ||
private Dictionary<string, int> GetRequiredIngredients(string dish) | ||
{ | ||
// Retrieve the required ingredients for the dish from the API or a local database. | ||
// Example implementation: | ||
Dictionary<string, int> requiredIngredients = new Dictionary<string, int>(); | ||
switch (dish) | ||
{ | ||
case "Tomato Soup": | ||
requiredIngredients.Add("Tomato", 2); | ||
requiredIngredients.Add("Salt", 1); | ||
requiredIngredients.Add("Pepper", 1); | ||
break; | ||
case "Caesar Salad": | ||
requiredIngredients.Add("Lettuce", 1); | ||
requiredIngredients.Add("Chicken", 1); | ||
requiredIngredients.Add("Croutons", 1); | ||
requiredIngredients.Add("Caesar Dressing", 1); | ||
break; | ||
// Add more dishes and their required ingredients as needed. | ||
} | ||
return requiredIngredients; | ||
} | ||
} | ||
// Example usage of the RestaurantPOS class. | ||
public class Program | ||
{ | ||
public static void Main() | ||
{ | ||
var pos = new RestaurantPOS(); | ||
// Example 1: Placing an order for Tomato Soup. | ||
string dish1 = "Tomato Soup"; | ||
bool order1 = pos.PlaceOrder(dish1); | ||
Console.WriteLine($"Order for {dish1}: {(order1 ? "Success" : "Failed")}"); | ||
// Example 2: Placing an order for Caesar Salad. | ||
string dish2 = "Caesar Salad"; | ||
bool order2 = pos.PlaceOrder(dish2); | ||
Console.WriteLine($"Order for {dish2}: {(order2 ? "Success" : "Failed")}"); | ||
// Example 3: Placing an order for a dish with insufficient stock. | ||
string dish3 = "Chicken Sandwich"; | ||
bool order3 = pos.PlaceOrder(dish3); | ||
Console.WriteLine($"Order for {dish3}: {(order3 ? "Success" : "Failed")}"); | ||
} | ||
} | ||
} |