Note: This project was originally intended to decouple the GUI code from a game I am developing but eventually opted for tighter integration with the game engine due to the file directory requirements for OS X and a few other reasons that became apparent while working on this. This is a very early version of my current CEF usage so use at your own risk!
OpenGL GUI implementation using Chromium Embedded Framework (CEF).
better handling of resizing windowsend mouse and keyboard events to browser- implement javascript callbacks
- libcef.so exceeds Github's file size limit so not included in repo.
- current example made for Arch Linux with OpenGL version 3.3
- write usage instructions
- add cegui_path setting rather than using hardcoded paths