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Fix tile animation logic to use correct time per frame #1368

Fix tile animation logic to use correct time per frame

Fix tile animation logic to use correct time per frame #1368

Triggered via pull request January 21, 2025 14:19
Status Success
Total duration 33m 52s
Artifacts 6

build.yml

on: pull_request
Matrix: android
Matrix: ios
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6 warnings
android (x64)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
android (arm64)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
android (x86)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
android (armv7)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
linux
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
wasm
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636

Artifacts

Produced during runtime
Name Size
android_arm64
60.4 MB
android_armv7
59.6 MB
android_x64
61.1 MB
android_x86
61 MB
wasm
64.4 MB
windows_x64
61.7 MB