Fix tile animation logic to use correct time per frame #1368
build.yml
on: pull_request
win32
18m 29s
win32-dll
20m 13s
winuwp
33m 38s
win32-clang
16m 12s
linux
14m 24s
osx-arm64
6m 44s
osx-x64
20m 5s
wasm
20m 32s
Matrix: android
Matrix: ios
Annotations
6 warnings
android (x64)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
android (arm64)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
android (x86)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
android (armv7)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
linux
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
wasm
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android_arm64
|
60.4 MB |
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android_armv7
|
59.6 MB |
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android_x64
|
61.1 MB |
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android_x86
|
61 MB |
|
wasm
|
64.4 MB |
|
windows_x64
|
61.7 MB |
|