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fix(Scripts/ShadowmoonValley): Illidan buffer overflow #21442

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Changes Proposed:

This PR proposes changes to:

  • Core (units, players, creatures, game systems).
  • Scripts (bosses, spell scripts, creature scripts).
  • Database (SAI, creatures, etc).

previous: the final wave 4 (counter 3) attempts to set timer for the next wave

asan @walkline L67 https://gist.github.com/walkline/a325b0268b8b4a74ccaddc7eb6e2c181

fixes global-buffer-overflow

Issues Addressed:

  • Closes

SOURCE:

The changes have been validated through:

  • Live research (checked on live servers, e.g Classic WotLK, Retail, etc.)
  • Sniffs (remember to share them with the open source community!)
  • Video evidence, knowledge databases or other public sources (e.g forums, Wowhead, etc.)
  • The changes promoted by this pull request come partially or entirely from another project (cherry-pick). Cherry-picks must be committed using the proper --author tag in order to be accepted, thus crediting the original authors, unless otherwise unable to be found

Tests Performed:

This PR has been:

  • Tested in-game by the author.
  • Tested in-game by other community members/someone else other than the author/has been live on production servers.
  • This pull request requires further testing and may have edge cases to be tested.

How to Test the Changes:

  • This pull request can be tested by following the reproduction steps provided in the linked issue
  • This pull request requires further testing. Provide steps to test your changes. If it requires any specific setup e.g multiple players please specify it as well.

Known Issues and TODO List:

  • [ ]
  • [ ]

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@github-actions github-actions bot added Script file-cpp Used to trigger the matrix build labels Feb 14, 2025
@sudlud sudlud merged commit 3854d00 into azerothcore:master Feb 14, 2025
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2 participants