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Thanks for making a great free shader app for iOS, @azoller11!
I'm a beginner beginner in learning how to make shaders and your app seems like it will be very helpful to learn from. I especially think the tutorial scripts will be very helpful. However, it doesn't seem like the app currently lets you copy the tutorial script code and paste it into the editor where I'd like to put it in order to try modifying the sample scripts to learn better how to write GLSL shader code. Please consider enabling copying from the tutorials in a future release.
Have a good upcoming weekend. 😊
The text was updated successfully, but these errors were encountered:
On Fri, Mar 8, 2024 at 9:30 PM SugarRayLua ***@***.***> wrote:
Thanks for making a great free shader app for iOS, @azoller11
<https://github.com/azoller11>!
I'm a beginner beginner in learning how to make shaders and your app seems
like it will be very helpful to learn from. I especially think the tutorial
scripts will be very helpful. However, it doesn't seem like the app
currently lets you copy the tutorial script code and paste it into the
editor where I'd like to put it in order to try modifying the sample
scripts to learn better how to write GLSL shader code. Please consider
enabling copying from the tutorials in a future release.
Have a good upcoming weekend. 😊
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You are receiving this because you were mentioned.Message ID:
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Thanks for making a great free shader app for iOS, @azoller11!
I'm a beginner beginner in learning how to make shaders and your app seems like it will be very helpful to learn from. I especially think the tutorial scripts will be very helpful. However, it doesn't seem like the app currently lets you copy the tutorial script code and paste it into the editor where I'd like to put it in order to try modifying the sample scripts to learn better how to write GLSL shader code. Please consider enabling copying from the tutorials in a future release.
Have a good upcoming weekend. 😊
The text was updated successfully, but these errors were encountered: