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DDD golang

Domain

  • customer
    • repositories (interface)
    • in_memory-folder (implementation)
    • mysql_folder (implementation)
    • mongo_db_folder (implementation)
    • ...

Subdomain

Aggregates

  • hold many entities and value-objects, but they are related to one root entity

  • we use repository which manages the aggregate

  • unique identifier by root Entity

  • Multiple Entities / Value Objects combined

  • Aggregate like a Container

  • Aggregate is a business logic for customer should be inside an aggregates not entity

  • use Factory for instantiated

  • use Repository to store data (Db, disk, cloud, ram...)

  • combination of entities or valueobject

  • we store/manage them use repository

  • repository store and manage aggregate

  • repository hide implementation detail behind the interface

  • repository allow to build moduler and changable software

  • in-memory repository for unit test or mysql, mongodb repository... (we can change)

    Entity

    • Unique Identifier
    • Mutable

    Value Object

    • No Identifier
    • Immutable

    Factory

    • create instance (complex stuff)
    • how to create a customer eg.
    • validate input
    • don't care about how to create instance
    • care about input, output

    repository

    • to manage aggregates
    • one repository handle one aggregate
    • inside memory repository we cannot access to the aggregate => we need to fix that
    • => add Get/Set for Customer Aggregate
    • we cannot modify data in aggregate directly customer_aggregate.prop = value (wrong)
    • so we need to create some exposed function to handle that

    services

    • business logic
    • accept multiple repositories as input for instance
    • service configuration pattern (design pattern) allow create flexible modular service
    • one service can have >10 repositories...
    • service which combines and ties together to repository

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