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Issues list

Input event not emitted when hovering / focused on wry webview child window C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17686 opened Feb 5, 2025 by tnthung
Global Illumination Scenarios C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17683 opened Feb 4, 2025 by Pyxrs
🐢 Make !Send resources thread_local! C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17682 opened Feb 4, 2025 by joshua-holmes
🐢 Eliminate !Send resources by supporting Send and !Send World in the same binary C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17667 opened Feb 3, 2025 by joshua-holmes
Add a way to detect what input modality (e.g. gamepad, KBM) is used A-Input Player input via keyboard, mouse, gamepad, and more C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17666 opened Feb 3, 2025 by alice-i-cecile
Expose bevy_math::curve::easing::easing_functions to public A-Animation Make things move and change over time A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17665 opened Feb 3, 2025 by vveisard
Item and fetch should be moved to QueryData from WorldQuery A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#17662 opened Feb 3, 2025 by alice-i-cecile
Attempting to load a GltfPrimitive directly from a file path causes it to be stuck loading forever. C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17661 opened Feb 3, 2025 by rydb
Basis Doesn't Work on Wasm Target C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17657 opened Feb 3, 2025 by anlumo
rustc-LLVM ERROR: out of memory when compiling example C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17656 opened Feb 3, 2025 by 39george
bevy_ecs system stepping tests are failing and are not tested in CI A-Build-System Related to build systems or continuous integration A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#17652 opened Feb 3, 2025 by alice-i-cecile
Okhsl and Okhsv support for bevy_color C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17650 opened Feb 2, 2025 by realhackcraft
WorldQuery types for working with relationships A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Needs-Design This issue requires design work to think about how it would best be accomplished
#17647 opened Feb 2, 2025 by alice-i-cecile
6 tasks
Design of bevy_a11y is BSN-unfriendly A-Accessibility A problem that prevents users with disabilities from using Bevy A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Design This issue requires design work to think about how it would best be accomplished
#17644 opened Feb 2, 2025 by viridia
VisibilityRange dithering artifacts when TAA or SSAO are enabled A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#17643 opened Feb 2, 2025 by tgerpheide
CubicSegment lacks functionality of CubicCurve A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#17642 opened Feb 2, 2025 by hocop
monitor_info takes an extremely long time creating windows A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Linux Specific to the Linux desktop operating system S-Needs-Testing Testing must be done before this is safe to merge
#17640 opened Feb 2, 2025 by ColonelThirtyTwo
Docs around observer Trigger::components() is not clear A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#17634 opened Feb 1, 2025 by cBournhonesque
Atmosphere example panics when backend is DX12 instead of Vulkan A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Machine-Specific This bug is isolated to specific hardware or driver configurations O-DX12 Specific to the DX12 render API S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#17632 opened Feb 1, 2025 by GitGhillie
UI Clipping scale factor bleed A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#17630 opened Feb 1, 2025 by ickshonpe
Many structs/enums derive Default and Reflect, but not reflect(Default). A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change
#17624 opened Jan 31, 2025 by anlumo
Public World APIs for System metadata C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17617 opened Jan 30, 2025 by fallible-algebra
UI image size is only updated on changes to the primary window's scale factor A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior
#17613 opened Jan 30, 2025 by ickshonpe
Reflect derive macro showing an error in rust-analyzer on latest Bevy main version but not 0.15.1 A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#17612 opened Jan 30, 2025 by perry-blueberry
ProTip! Exclude everything labeled bug with -label:bug.