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Implements #101 and provides multiple ways to switch between UI variants via the public
UIManager
API:Examples
All the following examples can be combined in all kinds of combinations. Im many cases it will make sense to disable automatic switching and handle the switching purely through the API with
switchToUiVariant
, but there might be cases where automatic switching is wanted but certain modifications in the behavior are desired. In the latter case it makes sense to combineresolveUiVariant
and/orswitchToUiVariant
withonUiVariantResolve
.Example 1: Modify automatic switches
Example 2: Trigger a switch
Example 3: Disable automatic switching and trigger a switch by player events
Example 4: Switch directly to desired variant