This repository showcases a variety of game projects I have developed across different platforms, each demonstrating unique features and gameplay mechanics.
- Platform: Windows, Android
- Genre: Hack-and-Slash
- Features:
- Pathfinding AI for main and enemy characters.
- Auto-attack system that activates when enemies are within range.
- Radar-based enemy detection system.
- Platform: Windows
- Genre: Third-Person Shooter
- Features:
- Pathfinding algorithm for enemy AI to locate and attack the player.
- Object pickup system for reloading bullets, restoring health, and collecting energy capsules.
- Platform: Windows
- Genre: Strategic Board Game
- Features:
- Based on the traditional Nepalese game where one player controls tigers, and the other controls goats.
- Implemented AI using the alpha–beta pruning algorithm for move optimization.
- Platform: Android
- Genre: Arcade
- Features:
- Players dodge obstacles using either button controls or the phone's accelerometer.
- Platform: Windows
- Genre: Platformer
- Features:
- Character navigates through levels by leaping between surfaces and avoiding enemies and obstacles.
- Detailed documentation available in the "JellyFied" directory with a "readme" file.
- Platform: Android
- Genre: Infinite Runner
- Features:
- Inspired by the "Dinosaur T-Rex Game," with additional mechanics and enhancements.
- Platform: Windows
- Genre: Platformer
- Features:
- Experimental game with unique pencil-texture graphics.
- Players navigate platforms to reach specified goals.
Feel free to explore each project's directory for more details, code, and assets. Contributions and feedback are welcome!