Editor drawing tool to generate custom meshes/shapes as vector graphics for UIToolkit.
Features :
- Line
- Curves
- Fill
- Mirror-mode
- Export as VectorGraphic
How-To :
Remove points while in normal mode, just click the grid where it was originally assigned to. In point mode, right-click and choose 'Delete'
Installation :
- Download the .zip and extract UTKShapeGen to Assets folder
Note : Generated VectorImage will be exported to Assets/UTKShapeGen/Resources
Note 2: This is just prove-of-concept stuff that I worked on on last weekend so other can work their way/improve it.
Requirement: Unity3D 2022.2 or above (due to the new vector api)
Made completely in c# with UTK-Fluent extension for UIToolkit
TODO:
- Masking support (partially implemented, hidden for now).
- Multi drawing.
- BezierCurves drawing (implemented, buggy still and hidden for now)