The ACTUAL real code for the inventoryhud that is not broken
This is a fork for use with the inventory Rex's ESX
TriggerEvent('disc-inventoryhud:addItem', source, name, count)
TriggerEvent('disc-inventoryhud:removeItem', source, item.Id, 1, item.Slot, item.Inventory)
TriggerEvent('disc-inventoryhud:registerItemUse', item, cb)
TriggerEvent('disc-inventoryhud:registerItemUse', "water", function(source, item)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerEvent('disc-inventoryhud:removeItem', source, item.Id, 1, item.Slot, item.Inventory)
TriggerClientEvent('esx_status:add', source, 'thirst', 200000)
TriggerClientEvent('esx_basicneeds:onDrink', source)
TriggerClientEvent('esx:showNotification', source, _U('used_water'))
end)
TriggerEvent('disc-inventoryhud:hasItem', source, 'bread', function(hasItem)
if hasItem then
print('Has Item')
else
print('No Item')
end
end)
disc-base repo
This version contains everything besides shops and weapons.
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