cge-docker-unstable-changed #25
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# ---------------------------------------------------------------------------- | |
# GitHub Actions workflow to build the library and examples. | |
# | |
# See docs: | |
# - https://castle-engine.io/github_actions | |
# - https://docs.github.com/en/actions | |
# ---------------------------------------------------------------------------- | |
name: Build | |
on: | |
pull_request: | |
push: | |
repository_dispatch: | |
types: [cge-docker-unstable-changed] | |
defaults: | |
run: | |
shell: bash | |
jobs: | |
# Make builds on "native" (not in some virtual environment visible to us) runners. | |
build-native: | |
name: Build (Native) | |
strategy: | |
matrix: | |
runner: [ | |
ubuntu-latest, | |
windows-latest, | |
macos-13 | |
] | |
include: | |
- runner: ubuntu-latest | |
library_extension: so | |
- runner: windows-latest | |
library_extension: dll | |
# FPC by default will make Intel-based binaries on this macOS. | |
- runner: macos-13 | |
library_extension: dylib | |
runs-on: ${{ matrix.runner }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
repository: castle-engine/castle-engine | |
- name: Install FPC+Lazarus | |
uses: gcarreno/setup-lazarus@v3.3.1 | |
with: | |
lazarus-version: stable | |
# - name: Install Linux dependencies | |
# if: ${{ matrix.runner == 'ubuntu-latest' }} | |
# run: | | |
# sudo apt-get update | |
# sudo apt-get --no-install-recommends -y install libgl-dev | |
- name: Install Windows dependencies | |
if: ${{ matrix.runner == 'windows-latest' }} | |
run: choco install zip | |
# Build Castle Game Engine and set related environment variables. | |
- name: Castle Game Engine - Env CASTLE_ENGINE_PATH | |
run: echo "CASTLE_ENGINE_PATH=$GITHUB_WORKSPACE" >> $GITHUB_ENV | |
- name: Castle Game Engine - Env PATH (Windows) | |
if: ${{ matrix.runner == 'windows-latest' }} | |
run: echo "PATH=${PATH}:`cygpath --unix ${CASTLE_ENGINE_PATH}/tools/build-tool/`" >> $GITHUB_ENV | |
- name: Castle Game Engine - Env PATH (non-Windows) | |
if: ${{ matrix.runner != 'windows-latest' }} | |
run: echo "PATH=$PATH:$CASTLE_ENGINE_PATH/tools/build-tool/" >> $GITHUB_ENV | |
- name: Castle Game Engine - Build | |
run: cd $CASTLE_ENGINE_PATH/tools/build-tool/ && ./castle-engine_compile.sh | |
- name: Set environment FPC_OS | |
run: echo "FPC_OS="`fpc -iTO` >> $GITHUB_ENV | |
- name: Set environment FPC_CPU | |
run: echo "FPC_CPU="`fpc -iTP` >> $GITHUB_ENV | |
- name: Build | |
run: | | |
cd src/deprecated_library/ | |
./castleengine_compile.sh | |
ZIP_NAME=castle-library-model-viewer_${FPC_OS}-${FPC_CPU}.zip | |
zip -r ${ZIP_NAME} *.${{ matrix.library_extension }} | |
mv ${ZIP_NAME} ../../ | |
- name: Archive Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-native-${{ matrix.runner }} | |
path: "*.zip" | |
if-no-files-found: error | |
# Make builds on Docker runners. | |
build-using-docker: | |
name: Build (Using Docker) | |
runs-on: ubuntu-latest | |
container: kambi/castle-engine-cloud-builds-tools:cge-unstable | |
steps: | |
# Although CGE is already available in the container, | |
# check it out again, to be prepared for future when library code | |
# will move to this repo (castle-engine/castle-library-model-viewer). | |
- uses: actions/checkout@v4 | |
with: | |
repository: castle-engine/castle-engine | |
- name: Build Win32 | |
run: | | |
cd src/deprecated_library/ | |
TARGET_OS=win32 | |
TARGET_CPU=i386 | |
castle-engine compile --verbose --os=$TARGET_OS --cpu=$TARGET_CPU | |
ZIP_NAME=castle-library-model-viewer_${TARGET_OS}-${TARGET_CPU}.zip | |
zip -r ${ZIP_NAME} *.dll | |
mv ${ZIP_NAME} ../../ | |
- name: Archive Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-docker-win32 | |
path: "*.zip" | |
if-no-files-found: error | |
build-arm-runner: | |
name: Build (ARM Runner) | |
runs-on: ubuntu-latest | |
strategy: | |
matrix: | |
arch: [armv7l, aarch64] | |
include: | |
# Raspberry Pi 32-bit (Arm), bullseye (older version, used on Raspberry Pi 4 by default) | |
- arch: armv7l | |
cpu: cortex-a7 | |
base_image: dietpi:rpi_armv7_bullseye | |
cpu_info: cpuinfo/raspberrypi_3b | |
# Raspberry Pi 64-bit (Aarch64), latest (bookworm) | |
- arch: aarch64 | |
cpu: cortex-a53 | |
base_image: raspios_lite_arm64:latest | |
cpu_info: cpuinfo/raspberrypi_zero2_w_arm64_w | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
repository: castle-engine/castle-engine | |
- uses: pguyot/arm-runner-action@v2 | |
with: | |
base_image: ${{ matrix.base_image }} | |
cpu: ${{ matrix.cpu }} | |
shell: /bin/bash -eo pipefail | |
image_additional_mb: 6000 | |
# Avoids the need for copy_artifact_path later. | |
bind_mount_repository: true | |
commands: | | |
# Useful string to grep logs, because log of script execution is somewhat buried in the middle of pguyot/arm-runner-action log | |
echo 'CGE script starts here' | |
# Show system info | |
uname -a | |
# Install FPC and other Linux dependencies | |
sudo apt-get update | |
sudo apt-get --no-install-recommends -y install fpc git zip | |
# Set environment | |
ARM_RUNNER_WORKSPACE=`pwd` | |
export CASTLE_ENGINE_PATH=$ARM_RUNNER_WORKSPACE | |
export "PATH=${PATH}:/bin/" | |
FPC_OS=`fpc -iTO` | |
FPC_CPU=`fpc -iTP` | |
# Build CGE Tools | |
mkdir -p /bin/ | |
cd "${CASTLE_ENGINE_PATH}"/tools/build-tool/ | |
./castle-engine_compile.sh | |
mv -f castle-engine /bin/ | |
# Build and Pack Library | |
cd "${CASTLE_ENGINE_PATH}/src/deprecated_library/" | |
castle-engine compile --verbose --os=${FPC_OS} --cpu=${FPC_CPU} | |
ZIP_NAME=castle-library-model-viewer_${FPC_OS}-${FPC_CPU}.zip | |
zip -r ${ZIP_NAME} *.so | |
mv ${ZIP_NAME} ../../ | |
- name: Archive Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-raspberry-pi-${{ matrix.arch }} | |
path: "*.zip" | |
if-no-files-found: error | |
release: | |
name: Release | |
runs-on: ubuntu-latest | |
needs: [build-native, build-using-docker, build-arm-runner] | |
steps: | |
- name: Download packaged releases | |
uses: actions/download-artifact@v4 | |
with: | |
merge-multiple: true | |
- name: List downloaded files | |
run: ls -R | |
- name: GH CLI status | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
run: gh auth status | |
# Releases files in the "snapshot" release. | |
- name: Release Artifacts | |
if: ${{ github.ref == 'refs/heads/master' }} | |
run: gh release --repo ${{ github.repository }} upload snapshot --clobber *.zip | |
env: | |
GH_TOKEN: ${{ github.token }} | |
update-release-tag: | |
name: Update Release Tag (make snapshot tag point to the build commit on master branch) | |
runs-on: ubuntu-latest | |
needs: [release] | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Update Release Tag | |
if: ${{ github.ref == 'refs/heads/master' }} | |
run: | | |
# --force allows to overwrite previous tag | |
git tag --force snapshot | |
# --force allows to push with overwritten tag | |
git push --force origin snapshot |