Just some script kiddie trying to learn how to code, in order to become less of a script kiddie and more of an actual programmer.
Discord username: alte2513
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awesome-d3d11-learn
awesome-d3d11-learn PublicA (work-in-progress) curated list of resources on learning how to use the Direct3D 11 graphics API.
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Bump-Vector-to-Normal-Map-Node-Group
Bump-Vector-to-Normal-Map-Node-Group PublicA little Blender shader node group which converts the output of a Bump node into a tangent space normal map. Useful if you want to create a normal map from a shader without the need for baking.
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Godot_DistanceMaterialLoader
Godot_DistanceMaterialLoader PublicA Godot (version 4.3) C# script that loads materials in and out of memory depending on how close the camera is to the object. This simulates texture streaming(?) to an extent.
C#
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