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[NSMBU] Add Texture LOD graphic pack (#630)
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[Definition] | ||
titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 | ||
name = Level of detail | ||
path = "New Super Mario Bros. U/Enhancements/Texture LOD" | ||
description = Allows you to change the texture quality.||Made by Ryce-Fast. | ||
version = 6 | ||
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[Default] | ||
$0x031 = 0 | ||
$0x033 = 0 | ||
$0x034 = 0 | ||
$0x035 = 0 | ||
$0x01a = 0 | ||
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[Preset] | ||
name = Default LOD | ||
$0x031 = 0 | ||
$0x033 = 0 | ||
$0x034 = 0 | ||
$0x035 = 0 | ||
$0x01a = 0 | ||
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[Preset] | ||
name = Slightly higher LOD | ||
$0x031 = -.5 | ||
$0x033 = -.5 | ||
$0x034 = -.5 | ||
$0x035 = -.5 | ||
$0x01a = -.5 | ||
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[Preset] | ||
name = Higher LOD | ||
$0x031 = -1 | ||
$0x033 = -1 | ||
$0x034 = -1 | ||
$0x035 = -1 | ||
$0x01a = -1 | ||
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[Preset] | ||
name = Very high LOD | ||
$0x031 = -4 | ||
$0x033 = -4 | ||
$0x034 = -4 | ||
$0x035 = -4 | ||
$0x01a = -4 | ||
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[Preset] | ||
name = Very Low LOD (Simulate Wii U LOD on higher resolution) | ||
$0x031 = +2 | ||
$0x033 = +2 | ||
$0x034 = +2 | ||
$0x035 = +2 | ||
$0x01a = 0 | ||
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[TextureRedefine] | ||
formats = 0x031 | ||
overwriteRelativeLodBias = $0x031 | ||
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[TextureRedefine] | ||
formats = 0x033 | ||
overwriteRelativeLodBias = $0x033 | ||
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[TextureRedefine] | ||
formats = 0x034 | ||
overwriteRelativeLodBias = $0x034 | ||
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[TextureRedefine] | ||
formats = 0x035 | ||
overwriteRelativeLodBias = $0x035 | ||
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[TextureRedefine] | ||
formats = 0x01a | ||
overwriteRelativeLodBias = $0x01a |