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Troxel v1 roadmap #31
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Hello, |
You're missing the most important line in your logs: Your main material map file ( Currently Zoxel is the only editor (which I know) using the left handed z-axis orientation format. I've opened chrmoritz/zoxel#12 to migrate Zoxel to use the right handed format too. In summary the issue is caused by using multiple editors for the different material map files. To fix is just open the main file in Zoxel and save it in the old left handed format to be consistent with all other material maps (or convert all 3 material maps one by one to right handed using Troxel). |
This is fixed inside Troxel with |
@ChtiClem The issues was fixed in Zoxel with chrmoritz/zoxel@c570967 by using the right handed z-axis orientation format when exporting models to |
Thanks to you ^_^ I'll give a try either option : or in zoxel or in troxel. |
IO
Editor
libTroxel + merged models
Renderer
GUI
Tests
Miscellaneous
Note: these are not blocking the v1 release but may be scheduled before other v1 task
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