FAQ:
Q: How do I see the current state of the board?
A: Remember it or scroll up
Sample gameplay:
Player 1: Select a role [Builder|Trader|Prospector|Settler|Captain|Craftsman|Mayor|Prospector2] >>> settler Player 1: Use an hacienda? >>> no Available plantations: Count(TobaccoPlantation -> 2, SugarPlantation -> 1, CoffeePlantation -> 1) Player 1: Select a tile (or 'none' to take nothing): [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] >>> quarry Player 1: Use a hospice? >>> no Player 2: Use an hacienda? >>> no Available plantations: Count(TobaccoPlantation -> 2, SugarPlantation -> 1, CoffeePlantation -> 1) Player 2: Select a tile (or 'none' to take nothing): [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] >>> sugarplantation Player 2: Use a hospice? >>> no Player 3: Use an hacienda? >>> no Available plantations: Count(TobaccoPlantation -> 2, CoffeePlantation -> 1) Player 3: Select a tile (or 'none' to take nothing): [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] >>> none Player 2: Select a role [Builder|Trader|Prospector|Settler|Captain|Craftsman|Mayor|Prospector2] >>> builder Player 2: Select a building (or 'none' to buy nothing): [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> smallindigoplant Player 2: Use a university? >>> no Player 3: Select a building (or 'none' to buy nothing): [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> smallmarket Player 3: Use a university? >>> no Player 1: Select a building (or 'none' to buy nothing): [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> none Player 3: Select a role [Builder|Trader|Prospector|Settler|Captain|Craftsman|Mayor|Prospector2] >>> mayor Player 3: Select colonist move: [Add|Remove|Finish] >>> add Player 3: Add a colonist to where? [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] or [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> cornplantation Player 3: Select colonist move: [Add|Remove|Finish] >>> add Player 3: Add a colonist to where? [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] or [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> smallmarket Player 3: Select colonist move: [Add|Remove|Finish] >>> finish Player 1: Select colonist move: [Add|Remove|Finish] >>> finish You may not keep colonists on San Juan when there are empty spaces on your board. Player 1: Select colonist move: [Add|Remove|Finish] >>> add Player 1: Add a colonist to where? [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] or [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> indigoplantation Player 1: Select colonist move: [Add|Remove|Finish] >>> finish Player 2: Select colonist move: [Add|Remove|Finish] >>> add Player 2: Add a colonist to where? [CornPlantation|TobaccoPlantation|IndigoPlantation|SugarPlantation|Quarry|CoffeePlantation] or [LargeMarket|Harbor|Fortress|IndigoPlant|GuildHall|SugarMill|CustomsHouse|SmallMarket|TobaccoStorage|University|Hospice|Hacienda|SmallWarehouse|SmallIndigoPlant|LargeWarehouse|Factory|Wharf|CoffeeRoaster|Residence|ConstructionHut|CityHall|Office|SmallSugarMill] >>> indigoplantation Player 2: Select colonist move: [Add|Remove|Finish] >>> finish Player 2: Select a role [Builder|Trader|Prospector|Settler|Captain|Craftsman|Mayor|Prospector2] >>>