Released on January 11th, 2025 at 5:00 PM EST
Happy Hotfix! 🎉
Changelog (28 commits)
Changes:
- Added
--disable-mods
and--enable-mod
launch parameters (Agent X) - Added
--playercount
launch parameter (Agent X) - Added
--width
and--height
launch parameters (Agent X) - Added
--coopnet
launch parameter (iZePlayz) - Updated Japanese language (3UPPER)
- Made Nametags size closer to their original size (Agent X)
Fixes:
- Fixed resource files not loading on macOS (KirbyKid256)
- Fixed chatbox text not clipping (Agent X)
- Fixed unicode character crash (Flower35, Agent X)
- Fixed dives dealing 0 knockback (Sunk)
- Fixed breakdances not dealing damage (Sunk)
- Fixed revamped rollout invincibility bleeding into classic PvP (Sunk)
- Fixed pause anywhere softlocks (Agent X, Isaac)
- Fixed random characters in nametags when trying to render Japanese (Agent X)
- Fixed public lobbies list jankiness (Isaac)
- Fixed CoopNet public lobbies rule 6 cutting off on some screen resolutions (Agent X)
- Fixed Nametags rendering for off screen players (Isaac)
- Fixed spawning inside the ground and immediately dying in Castle Grounds (Isaac)
- Fixed some Character Select mods not automatically falling under the CS category (PeachyPeach)
- Fixed DJUI join message panel back button (Isaac)
- Fixed
--playername
not working at all (Agent X) <script
update popup has been euthanized. (ISAAC)
Lua API Changes:
- Added
get_uncolored_string()
(PeachyPeach) - Re-exposed
smlua_text_utils_reset_all()
(Agent X)
Mod Changes:
- Updated [CS] Extra Characters to v7.1 and fixed some models and Toadette's hair color (Yuyake, Agent X)
- Updated Day Night Cycle DX to v2.3.1 (Agent X)
- Fixed Star Road breakable window, Big Bully Boss, and script error (Agent X)
Should I Download DirectX Or OpenGL?
OpenGL has more features and is better tested. It is recommended you use OpenGL and only use DirectX if OpenGL doesn't work for you.