My journey of learning and implementing concurrent programming in Go through the development of a web scraper.
As I build this project, I'm exploring key concepts like goroutines, channels, and rate limiting, all while adhering to Test-Driven Development (TDD) principles.
- Master Go concurrency patterns
- Build a high-performance web scraper
- Implement and understand rate limiting in concurrent systems
- Practice Test-Driven Development
- Document my learning process and discoveries
- Go 1.16+
- Standard library (net/http, sync, etc.)
- Testing framework: built-in
testing
package
- Effective use of goroutines and channels
- Concurrent design patterns in Go
- Performance optimization techniques
- Error handling in concurrent systems
- TDD practices in Go
.
βββ main.go
βββ main_test.go
βββ go.mod
βββ README.md
- Clone this repository
- Navigate to the project directory
- Run
go test ./...
to execute the tests - Run
go run main.go
to start the scraper
(I'll be updating this section as I progress through the project, documenting key learnings, challenges, and breakthroughs.)
- What's the optimal balance between concurrency and rate limiting?
- How can I ensure my concurrent code is both efficient and maintainable?
- What are the best practices for error handling in concurrent Go programs?
Feel free to explore the code and follow along with my learning journey!