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Roadmap
Dan Bjorge edited this page Oct 31, 2019
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This roadmap tracks the work we're hoping to get done before a public release on the Steam Workshop.
We want to have one character (The Wanderer) in a reasonably complete and playtested state before that point, but don't want to wait until all three planned characters are there. Thus, we're prioritizing Wanderer-related work ahead of work specific to the other characters.
- Ensure compatibility with Slay the Spire v2 (the current beta branch with the Watcher update)
- Add issue/PR templates
- Make card masking/resizing part of the build process
- Remove base characters/cards
- Implement Wizard Hat, Memory Deck, and Recollection Deck
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Implement Refuse to Forget(waiting for Watcher update to add a ScryAction we can use) - Update all card upgrade effects per design spreadsheet
- Make a pass through the whole design spreadsheet and update effects whose design has changed since initial implementation
- Make a pass through Character: Wanderer open issues
- Implement relics
- Implement events
- Create final card art for all cards (see tracking spreadsheet)
- Campfire scenes
- Heart kill cutscene
- Character select screen background (in progress by SLG95)
- Character select screen button
- Power icons
- Memory/clarity icons
- Relic icons
- Event scenes
- Combat model + animation (in progress by chevy28360)
- Some balance testing at A20
- Possibly some balance testing at lower ascensions
After the Wanderer is in a releasable state, the next broad areas of work will be:
- Character: The Cull
- Character: The Explorer
- Cross-character effects
- Encounter voiceovers