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Bare Bones development of the game completed. #1

Merged
merged 8 commits into from
Jan 27, 2024
Merged

Bare Bones development of the game completed. #1

merged 8 commits into from
Jan 27, 2024

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deepencoding
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The game is extremely bare bones and only the basic gameplay part of the game is finished.
You can play the game, and you can finish the game, either by dying or by winning.
Level system is also there but the player only has a single life at the moment.

[TODO]:

  • Add textures to the game.
  • Add animation to the game.
  • Add SFX

- Pacman
  - Added map collisions
  - Added eating pellets
- Added Ghost
  - Added random movement
  - Added wall collisions
- Added all 4 ghosts
  - Programmed target for each ghost.
- Added font
- Added frightens
- Added waves
- Added levels
- Added some other stuff too probably.
- Added a bunch of bugs as well
[BUG]: The ghosts just keep on vibrating and do not move for the love of life.
- Fixed a lot of the bugs
- Used sfTools::Chronometer
- two bugs remain
[BUGS]:
  - ghosts after being eaten in energized mode go to the house but do not immediately return to normal.
  - ghosts sometimes randomly wander inside the ghost house.
  - ghosts sometimes change their direction before being teleported inside the tunnel which make them being able to leave the map.
(make that 3 bugs)
…ning to thier house.

- Ghosts now will not randomly wander into the ghost house.
- two new bugs
[BUGS]:
  - ghosts do not become slow in the frightened state for some reason.
  - ghosts can still probably get out of the map.
- fixed bugs: ghost do not become slow in the frightened state.
[LEFT]: Only thing left to do the make the game pretty and add animations.
@deepencoding deepencoding merged commit 2fe4add into build Jan 27, 2024
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